AI

Seamless texturing of 3D meshes of objects from multiple views

Abstract

Methods and systems for texturing of three-dimensional (3D) object data models are provided. An example method may include receiving information indicating a geometry of an object receiving a plurality of images of the object. The method may also include assigning images of the plurality of images that have a resolution above a threshold to a plurality of polygons that approximate the geometric surface of the object. The method may also include determining adjacent polygons that are assigned to different images of the plurality of images so as to identify boundaries of images and minimizing such boundaries. The method may also include determining a mismatch factor for boundaries of the modified boundaries of images and reassigning images in boundaries having a mismatch factor above a threshold so as to reduce a gradient variation between the images in the modified boundaries.